This is a unique card and cart game I developed based on General Warfare. 




The game is meant to be played with a standard card deck and the ROM/CART to keep score. I am thinking of creating custom cards but testing the idea first. There is a tutorial in the game but also written here. 


The players have three card piles: 

Strength: 

  • Red use 2 thru 10 of Hearts
  • Black use 2 thru 10 of Clubs

Rank:

  • Red use Jack thru Ace of Hearts
  • Black use Jack Thru Ace of Clubs

Battle Class:

  • Red use 5 thru 9 of Diamonds
  • Black use Jack Thru Ace of Spades

Players need to manually keep track of the score in the main menu, using the +/- Keys:


First players flip 1 strength card. 

  • If they match, the players will use the game to enter into a war where point are tallied based on damage.  Red will go first, then black. +3 battles to the winner.
  • If they do not match, the player with the highest value gets +1 victory. However, the loser has a shot at redemption.


Both players flip the Rank Cards.

  • If they match, the players will conduct a shootout in the game. Red will go first, then black. +2 battles to the winner.
  • If the cards do not match, the players will both flip the CLASS Cards

Both players flip the CLASS Cards

  • Matching cards enters the loser into a strike mission. They will attempt to locate enemy HQ or jam the frequency to get back +2 wins. 
  • If the cards do not match, the winning player retains their victory.

Play continues until one player reaches 14 victories. 

PLAY GENERAL WARFARE HERE:


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Click download now to get access to the following files:

GeneralWarfareRedVsBlackv0.gb 512 kB

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